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Video games as culture : considering the role and importance of video games in contemporary society / Daniel Muriel and Garry Crawford.

By: Contributor(s): Material type: TextTextSeries: Routledge advances in sociology ; 241Description: xiv, 194 pages : illustrations ; 24 cmISBN:
  • 9781138655102 (hbk)
  • 9781138655119 (pbk)
Subject(s): DDC classification:
  • 794.8 23
LOC classification:
  • GV1469.34.S52 M87 2018
Contents:
Introduction : contemporary culture through the lens of video games -- The emergence and consolidation of video games as culture -- Video games and agency within neoliberalism and participatory culture -- Video games as experience -- Video games beyond escapism : empathy and identification -- Video gamers and (post-)identity -- Conclusion : this is not a video game, or is it?
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Includes bibliographical references and index.

Introduction : contemporary culture through the lens of video games -- The emergence and consolidation of video games as culture -- Video games and agency within neoliberalism and participatory culture -- Video games as experience -- Video games beyond escapism : empathy and identification -- Video gamers and (post-)identity -- Conclusion : this is not a video game, or is it?